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Rainbow Six Siege has acquired a recent spherical of bug fixes courtesy of Ubisoft, with fixes utilized to areas together with gameplay and Operators. You’ll be able to learn the total particulars within the Rainbow Six Siege replace 2.71 patch notes under.
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BUG FIXES
GAMEPLAY
FIXED – Toes aren’t coated by Ballistic Defend when crouched.FIXED – AI Bots get caught on furnishings when transferring to the defuser if planted within the south east nook of 1F Bar on the Chalet map.FIXED – Eliminations counter doesn’t replace if greater than 3 targets are eradicated on the identical time in Map Run Goal Mode.FIXED – Improper room marked as full for the 4th step of Map Run on the Shoreline map.FIXED – Improper magnification for the .44 Magazine Semi-Auto.FIXED – Gamers can double vault utilizing a Deployable Defend and Azami’s Kiba Barrier to achieve areas offering unintended strains of sight.
LEVEL DESIGN
FIXED – Defenders detected exterior between 2F Yellow Hall and 2F Cafe Hall on the Theme Park map.FIXED – Gamers can vault onto a cupboard positioned in 2F Tea Room on the Skyscraper map.FIXED – Defenders detected exterior in 1F Major Stairs on the Border map.FIXED – Partitions clip by way of the rooftop in EXT Bed room Roof on the Villa map.FIXED – Gamers can navigate onto a steel field positioned at EXT Sailboats on the Kanal map.FIXED – Defenders detected exterior between 1F Blue Room and 1F Joint Hall on the Theme Park map.FIXED – Gamers are in a position to navigate onto the highest of stacked barrels positioned at 1F Barrel Room on the Theme Park map.FIXED – Defuser can’t be retrieved after dropping it whereas exiting or getting into rappel stance subsequent to a railing in EXT Terrace Balcony on the Outback map.
OPERATORS
FIXED – Buck’s Skeleton Key doesn’t work as supposed when urgent the fireplace key throughout the transition animation.FIXED – Deimos’ DeathMARK gauge doesn’t present the cooldown refill in caster mode.FIXED – Deimos’ DeathMARK received’t activate proper after switching focused operators.FIXED – Bandit’s Shock Wire persists when affected by EMP grenades.
USER EXPERIENCE
FIXED – Popularity values are inaccurate when a participant has adverse tiles with actions displayed within the Popularity tab.FIXED – Rendering situation upon viewing the principle and subcategories of the Locker.FIXED – Navigation keys haven’t any performance contained in the intro web page of the Battle Go.FIXED – Unintended guard break animation happens after stepping on a hearth supply when utilizing a Ballistic Defend.FIXED – FPS drops when gamers rapidly go over Operators within the Operators tab.FIXED – Varied UI points.
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