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It has been eight years since Avenue Fighter V first appeared on the scene, and to rejoice the large birthday Capcom took to Twitter to say thanks for sticking with it—and, y’know, sorry for the entire thing.
Avenue Fighter V has a “principally optimistic” consumer ranking on Steam and a good 77 mixture rating on Metacritic, so it is easy to neglect that it was not precisely in combating form at launch. We discovered the underlying sport fairly good for knowledgeable gamers however “miserably gentle on content material,” and “merely abysmal” for newcomers to the sequence. Server points (which Capcom additionally apologized for) and rage quitters had been huge issues too.
It was all finally sorted out however these early days weren’t nice, and Capcom has not forgotten.
“From the start to the center of the discharge, there have been community points, lack of content material, and so forth,” the StreetfighterJA account tweeted (through RPS). “We’re actually sorry for the content material that didn’t meet the expectations of lots of you.
“From the center to the tip of the sport, the Avenue Fighter V growth crew did lots of self-reflection and labored laborious to resolve the problems as a lot as doable.”
In fact, the ending was pleased: Fixes had been made, extra characters and content material had been added, and participant counts went up “considerably” after the launch of season 4. Classes realized from Avenue Fighter V had been utilized to Avenue Fighter 6, and it confirmed: We mentioned in our 89% overview that the most recent sport within the sequence is “among the finest combating video games we have seen within the final decade,” and it was a giant gross sales hit too.
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